Map Title: Cubic 2004
GameType(s): UT2004 Deathmatch, TDM, Invasion, Mutant, Last Man Standing
Suggested Players: 6-10
Publish Date: May 26th 2010
Construction Time: 7 Days, January 2010
Author: Michael "Zaber" Stopa
Email:
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Description:
My first shot at making a UT2004 map, I personally like the general ambience
of the map, it gives off the kind of industrial look I wanted for it and I'm
genuinely impressed by the amount of detail I could get with so much copy-pasting
of static meshes, not to mention without relying on extra textures, meshes etc.
On the other hand, the ambient sounds tend to spread out a bit far and the
whole map in general is very flat, a gameflow impediment I discovered a bit too
late sadly. Note to self: all xy and no z does a dull map make
That said I think the map's a success, while alright for deathmatch, the map
is a real blast in Invasion, where the isolation of all the rooms and corridors allows
the monsters to corner you pretty good, although if you move around enough the map's
size tends to thin out the pack
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Background:
Although I had the idea for this map for a long time, way back when I started
mapping for Quake 3 in 2003 or so, I've never actually finished the project (hence the
2004 part, "for UT2004") let alone in 7 days (Record time for me) The ida is that every
time I try a new engine, this is the first map I make, but I'd always come up with a
cooler idea before I'd finish.
Also, the reason I procrastinated for four months before publishing online
is twofold: First I wanted to make sure it was properly 'done' so I wouldn't have to
re-release it or anything. In addition, this is the first time I've ever released a
map online, so I took some extra time make sure I'd be publishing it right
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Legal Crap:
Feel free to use my ideas anywhere you see fit, none of the stuff in the map
was imported by me, all of it should be available with the vanilla installation. That
said however, please remember to acknowledge my work if you copy me, also, try not
to use my map as a basis for your own projects.
Notice:
You're not allowed to make money off my map without giving me a cut!